SwipeGuide is a software tool for user manuals and work instructions.
It helps you to create, edit and share interactive & visual step-by-step instructions for real time use on mobile devices.
Effective instructions that are inviting to use on any device.
Improve your customer experience and save on costs.
Sign up for our beta to explore all features first hand.
Our application ensures users a 40% reduction in time-to-proficiency and a 60% higher retention rate of knowledge. Instructions made with SwipeGuide are 50% more effective! Ask our customers.
We are on a mission to simplify your life tasks by making them easier to do.
One user manual, one work instruction at a time!
With the SwipeGuide software anyone can easily create effective instructions for use without being a technical writer or instructional designer.
Instructions with text overload reduce effectiveness. Human brain can process images in as little as 13 milliseconds. Use the power of visuals!
100% Mobile Access
SwipeGuides look good on any device. Optimized for smartphone, tablet and desktop delivery.
With the SwipeGuide solution you can setup a dedicated instruction platform for your company. You can tailor it to your needs and brand it.
With SwipeGuide you can collect data on task performance. Track correct performance of procedures or collect customer behavior using the guides.
Willemijn is the business developer of SwipeGuide. She wins over the hearts and minds of our (launching) customers and translates their desires to the development of the SwipeGuide Platform.
Daan is the instructional expert within SwipeGuide. He is responsible for our methodology and setting up the InstructionLAB with the University of Twente.
Building our product
Kitze is the lead front-end developer of SwipeGuide. Together with the team he develops the SwipeGuide platform and mobile interfaces.
Arielle van der Linden
Designing our product
Arielle is UI/UX Designer responsible for creating a great user experience for SwipeGuide. She is a creative designer for Mobile & Web application.
News and backgrounds about digital user-instructions for customers & employees
We always strive for the best.
Working for a tech start-up
SwipeGuide is a start-up in the field of learning software. SwipeGuide offers a cloud platform for creating, sharing and using visual step-by-step instructions. Our platform is based upon evidence-based instruction principles. SwipeGuide brings user & employee instructions to the smartphone in a compelling format using the intelligent features of the device to make instructions more relevant and effective and automating instructional design principles. SwipeGuide runs as a prototype with launching customers like Philips and Ziggo. Now we are at a point where we want to finalise the technical development of the cloud platform the next 6 months together with launching customers and supported by the co-operation with the University of Twente. For this 'sprint' we're looking to expand our existing team.
Software engineer/developer (internship)
We are looking a final year student Computer Science, Engineering or equivalent, a future software engineer/ developer to join us in our quest to create the next industry standard for user-manuals and user-instructions.
Ideally you already are an experienced software engineer/developer with experience in full stack development, but at least you should feel confident becoming one. As a member of our development team you will help shape and realise our development roadmap for the coming period. What technologies and features will our SaaS platform need to be able to let our clients succeed in creating effective visual step-by-step instructions for use on mobile devices. What API’s or embed should we develop and how should our architecture scale? You’re a big thinker, but you know how to deliver step-by-step and with a strong focus on user experience.
You will be researching possible technologies for the our platform, as well as designing and implementing new functionalities. Ideally you love to crack machine learning challenges with our instructional designer. You will be working in a variable sized team of 2-4 developers and designers and report to the cofounders. As our company grows you’ll grow with it.
Time Commitment / Contract
We don’t offer traditional contracts rather we offer a cooperation agreement which outlines what we expect from each other and how we work together as a team. We work output based which means that the hours you work, where you work or how is up to you based on some shared basic values. Following our agile scrum development methodology output is agreed upon within the development team per sprint. You will be able to work from home or in our office space at B2. Amsterdam.
What we offer